Category: Entertainment
Created by: Manadono
Number of Blossarys: 4
QTE je série lisy časované tlačítko nebo stisknutí kláves, obvykle v čase s pre-uspořádány scéně, nebo v reakci na ve hře artefakty (jsou přepadeni, popadl, střílel na atd). Může být použit zatímco ...
Player-character is the term used to refer to the player's in-game avatar. Although its use has declined since the 2010's, it was most probably popularised by a translation mistake from Japanese ...
Non player-character describes any character entity aside from the player. This includes hostile NPCs, more commonly referred to as mobs, and friendly NPCs like townspeople and computer security ...
Mobile, or mob, describes a non player-character entity with the power to move under its own volition, although the term mob is usually used to describe hostile entity. The term mob also implies ...
The cursor is the on-screen artifact used to show which item in a menu or list is currently being targetted. This may be an arrow, a hand or even a Megaman. Many early games simply highlighted ...
The inventory is the in-game space where items owned by the player are stored for on-hand use. Inventories may be limited by item size (Diablo, Dungeon Siege), weight (Fallout, The Elder Scrolls) or ...
A QTE is a series of timed button presses or keystrokes usually in time with a pre-arranged scene, or in response to in-game artefacts (being ambushed, grabbed, shot at etc). While QTEs may be ...